The M3 Pro and its Max version are said to ship with a next-generation GPU that is not only 65% faster than the M1 generation, but also nearly doubles the power consumption. Thanks to the new Dynamic Caching technology integrated with the graphics engine, Apple claims that the M3 processors offer improved performance in memory allocation.
The company says that this technology pushes the GPU deeper into what’s needed for running, thereby improving the performance of the applications it has. Resource allocation is difficult, and when the GPU doesn’t provide the kind of firepower it’s capable of, users are faced with a problem that increases productivity and gaming.
Over the past few years, Apple has turned to gaming with initiatives like the Metal API and bringing console-style gaming to the iOS platform. This time around, Apple is going even further with the M3 series by adding support for ray tracing. For those who don’t know, it’s a graphics system that allows for realistic shadows and highlights in games.
It is very important to use it as a starting point, while its software-controlled counterpart gives the best results. With the arrival of hardware-enabled ray-tracing on M3 class processors, Apple is putting more power in the hands of developers to create the best visuals for games without worrying about hardware limitations.